Throughout the school year, the Karabots Junior Fellows have learned about the basic principles of game design. They have met with game developers, used games to learn about STEM concepts, playtested medically-themed games in class, and done some game development work of their own. All the while, they have learned about a variety of fields related to forensic science.
Beginning in January, instructor Kevin Impellizeri broke them into five teams and issued a challenge: work together to develop a prototype for a game themed around forensic science. It could be any aspect of the field and they could develop a game in any style they wished (such as roleplaying-based, board-based, or card-based). Throughout the semester, they devoted periods in class to work out a concept, develop a prototype and put it to the test, making alterations as they saw fit. This past Saturday they finally unveiled their finished products.
The best test of a game’s success is seeing how it plays; therefore, we opened the Koop classroom and let visitors to the Mütter Museum come in and try them out. Visitors met with each team of Fellows, who explained the rules and helped them play through their games. Several of the Fellows even created and carried signs in the Museum lobby to entice visitors to play their games!